
now renders all child layers when the active layer is a container layerīugfix: GLB models using colour-per-vertex are now correctly loadedīugfix: GLB models with lines are now correctly loadedīugfix: GLB models without index buffers are now correctly loaded Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures.


Model textures are now rendered as thumbnails in the MEDIA > Change texture. Number of textures per layer increased from 3 to 4 dialog to make the whole layer glowģ new properties in camera layer: Glow intensity, Glow range & Glow colourĢ new properties in model layer: Glow & Joint explosionġ new property in sketch layer: Escalator speedĥ new effects: ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnlyĢ new special URLs in MEDIA > Change texture. Glow checkbox in Layer > Active layer properties. Glow icon on model thumbnails in file dialog Support for GLB models with animated morph targets Support for GLB models with metalness maps Support for GLB models with roughness maps Support for GLB models with ambient occlusion maps
